This was a lip sync project to practice showing emotion through words. Animated in Maya. Rendered in Arnold.
Blender simulation test. I used rigid bodies and drop simulations to create a horror esque scene. simulated in blender. Rendered in Eevee.
This shot was a bouncing ball study used to understand squash and stretch mechanics. Added limbs to exentuate impact and release. Animated in Adobe Animate.
Testing the limits of the rig while exploring the extentive emotions possible. Animated in Maya.
This shot was part of an advertising project for Anora Resorts. Used to showcase the many amenities that are offered at the resort. Features the indoor and outdoor pools as well as the cricket pitch. Modeled and rigged in Maya. Rendered in Arnold.
Blocked shot to practice accurate body mechanics of humanoid characters. Animated in Maya.